Zero wars

Spring EngineSpring Maps


First you need to download the Spring engine to play on this map.

Maps are ".sd7" or ".sdz" files. To install this files move them into (Unix) ~/.spring/maps
or (Windows) "My Documents\My Games\Spring\Maps".
Use the "Reload maps/games" option from the "Tools" menu in SpringLobby.

File Information

Title / Version Zero wars 1.433
Mapsize 16 x 6
License Freeware / Free
Filename zerowars-v1.433.sd7
Filesize 2.35 MB
Date 01/26/2020 - 21:55
Changed 02/22/2020 - 05:10
Publisher / Author PetTurtle (Uploaded by PetTurtle)
Windspeeds 0-0 Knots
Gravity Force 130 Newton
Start Positions 2
Keywords

Description

1.433
temporarily disabled chicken factory
nebula hp 11000 -> 20000

v1.432
Added chicken factory
Added hover miner, hover arty and dante to medium adv factory
Added amph raider to special factory
Added paladin to special adv factory
Added veh arty, tank raider, amph riot, amph impulse to basic con

v1.431
drones can be reclaimed
possibly fixed unitdeploy bug
halberd hp 800 -> 1000
skuttle cloak distance 70 -> 80
skuttle aoe 150 -> 200
kestrel dmg 450 -> 700 (2 projectiles)
basiccon buildspeed 7.5ms -> 100ms
basiccon has 100 metal and energy storage
base turret has 1000 energy storage

v1.43
Game playable with no nullAI (can control your units, not fully implemented)
Can use nullAI as inactive teammates (for testing)
Spread unit deployment across frames, should make large deploys less laggy
When all players resign game ends
When all players resign on a platform it's deploy will be skipped
Updated minimap
New wave timeouts (heavy - 3.88m, normal - 2.77m, skirm - 2.22m, arty - 1.66m)
removed unused map files

v1.42
Updated Map
Replaced cons with factories
FIxed building facs / caretakers mid bug
increased timeout time
built unit's can't be moved
units can now be transfered
removed op aa
lots of balance changes
moved baseturret forward
fixed plane and grebe ai

v1.41
disabled cons deploying
disabled turrets with 1200 range or more
removed bomberstrike
added ulti to adv light con
air con has aa units
replaced basic con's fencer with ronin
replaced light con's ronin with fencer
nurfed drones ( + cost, - hp )

v1.40
added new turrets for base, center and aa
added more copied unit states
added neutral aa on top and bottom of map
added a lot of custom units
coms now start at center
a special com is given to each player on their platform that has custom units and upgrades ( very rough )

v1.32
disabled factories / static builders in mid
disabled transport units
ai gets storage
disabled unit transfer between players
added rearm pads on each side
added aa to base turrets

v1.31
revamped spawn system
removed unused mex
your units only deploy in platform you started in
moved turrets
deploys and turrets face proper direction
timed out units don't explode
idle unit bug fixed

v1.3
Expanded map to 16x6
Added three deploy platforms per side
Deployment is cycled though platforms, based on player count / does it contain player
Deployedment time decreased 1000 -> 800
Buffed base turret hp to 5000, reload time from 4 -> 1 second
Buffed center turret hhp to 3500. doubled projectiles
added two anti air turrets for each side intead to stop air form bombing main base
killing center turret gives 800 metal to each member of team
nullAi com removed on start
active platforms get auto mexed on start
movestate only copies to clone, does not effect move command
commanders get teleported to center platform when in deploy zone
enabled air / gs cloning

v1.23
don't deploy nullAI units
self destruct wave units after 4500 frames
self destruct wave arty units after 2500 frames
units with movestate 0 get ai removed and attack enemy base
units with movestate 1 attack enemy base
units with movestate 2 move to enemy base

v1.22
correct base and sub turrets spawn

v1.21
temporarly disabled player cycling
enabled con deployment

v1.2
don't deploy cons
removed wrecks
moved ai coms to back of platform
created base turrets with loss conditions
created sub turrets
added player deploy cycleing

v1.11
disabled ai only for units with range 400 or more

v1.1
wider map center
removed walls from map center
added spawn zones
moved ai coms to proper location
disabled skim ai
added some textures