Turtle Town

Spring EngineSpring Maps

First you need to download the Spring engine to play on this map.

Maps are ".sd7" or ".sdz" files. To install this files move them into (Unix) ~/.spring/maps
or (Windows) "My Documents\My Games\Spring\Maps".
Use the "Reload maps/games" option from the "Tools" menu in SpringLobby.


File Information

Title / Version Turtle Town 1
Mapsize 16 x 4
License Freeware / Free
Filename turtletown_v1.sd7
Filesize 29.37 MB
Date 04/09/2017 - 02:38
Changed 04/09/2017 - 02:44
Publisher / Author BevanFindlay (Uploaded by BevanFindlay)
Windspeeds 5-50 Knots
Gravity Force 130 Newton
Start Positions 2


A Spring map, designed for Zero-K.

Most Zero-K maps rely on an area-control strategy, with metal spots spread around the whole map. As a player who enjoyed more "turtle" tactics - and thus being able to explore the game's excellent super-weapons - I found that none of the maps I found really fitted this play style.

Turtle Town puts two players (or two teams) at either end of the map with cliff outcrops that make them easier to defend. The middle stretch has water along the top and bottom (allowing for use of ships), with a land bridge where most of the fighting takes place. Metal is generous, but only available within the player "fortresses" at each end.

Can be played 1v1, 2v2, chickens, and should play well up to at least 3v3 (but note that the defensible areas are somewhat space-limited, so it will get crowded with lots of players).

Has not been tested with other Spring games, but should work for any of them.

Freeware: feel free to edit and remix as you like, but please credit original author BevanFindlay. Textures etc based off the standard tutorial map files.

If you find the metal is too generous, feel free to adjust maxMetal in the mapinfo.lua in the map archive. This is my first Sping map, so comments are most welcome!