SmallSupBF2 SeaEdit

Spring EngineSpring Maps

First you need to download the Spring engine to play on this map.

Maps are ".sd7" or ".sdz" files. To install this files move them into (Unix) ~/.spring/maps
or (Windows) "My Documents\My Games\Spring\Maps".
Use the "Reload maps/games" option from the "Tools" menu in SpringLobby.

File Information

Title / Version SmallSupBF2 SeaEdit 0.4
License Freeware / Free
Filename smallsupbf2_seaedit_0.4_wip.sdz
Filesize 23.15 MB
Date 03/02/2017 - 00:42
Changed 03/27/2017 - 16:07
Publisher / Author PRINCE_doo (Uploaded by PRINCE_doo)
Windspeeds 2-20 Knots
Gravity Force 100 Newton
Start Positions 8



Changes mostly focused on t1 ships and cruiser/missile ships (other unchanged for now)

Armpt/Corpt: Attack boats: Strong vs boats

Armpship: Ellysaw - Plasma bombs Boat: Strong vs Destroyers/Cruisers/Battleship/carriers/flagships/Buildings

Corlship: Crammer - Light Laser Boat: Strong vs Corvettes

Decade: Gun corvette: Strong vs boats

Armmisc: Coryphee - Missile Corvette: Strong vs corvettes

Coresupp: Supporter - Paralyzer Corvette: Strong vs boats

Corhpcorv:Shyvahn - HeavyPlasmaCorvette: Strong vs destroyers/Cruisers/Flagships/carriers/Battleships/Buildings

Armroy: Light destroyer - Strong vs Destroyers/Cruisers/Flagships/carriers/Battleships/Buildings/subs
Corroy: Medium destroyer - Strong vs Destroyers/Cruisers/Flagships/carriers/Battleships/Buildings/subs

Armsub : Light submarine - Strong vs Destroyers/Cruisers/Flagships/carriers/Battleships/Buildings
Corsub: Light submarine - Strong vs boats/corvettes

Armcs/corcs movespeeds/prices/HP/armorclass updated
Armrecl movespeeds/prices/HP/armorclass updated

Armcrus: MultiGun Cruiser: Strong vs Corvettes and Cruisers/Flagships/carriers/Battleships/Buildings/subs
Corcrus: Laser Cruiser: Strong vs Corvettes/Destroyer

Armmship: Missile cruiser - Strong vs corvettes/Destroyers/Cruisers/Flagships/carriers/Battleships/Buildings
Cormship: Missile cruiser - Strong vs Destroyers/Cruisers/Flagships/carriers/Battleships/Buildings

T1 sea defenses effectiveness increased (alot!)
T1 Land Plasma batteries effectiveness towards sea buffed

Added a Slow effect on torpedo hits (haven't tweaked the slow values yet).
Corsub now fires parent torpedo that splits into 8 smaller tracking torpedos when distancetotarget < 200.

Added "seaplatform" (=armcube) unit that allows to build land units on sea with a higher cost. Haven't tweaked its hitbox and HP yet so for now it is not targettable/killable and probably won't chain react as it is meant to.

Some smaller changes not even worth mentionning...

Please give feedbacks @ Doo on discord or @[Fx]DontFucNikGoo in lobby.