Spring EngineSpring Maps

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First you need to download the Spring engine to play on this map.

Maps are ".sd7" or ".sdz" files. To install this files move them into (Unix) ~/.spring/maps
or (Windows) "My Documents\My Games\Spring\Maps".
Use the "Reload maps/games" option from the "Tools" menu in SpringLobby.


File Information

Title / Version RandomMapGen24x24 1.4
Mapsize 24 x 24
License Freeware / Free
Filename randommapgen24x241.4.sdz
Filesize 18.1 MB
Date 11/15/2018 - 23:14
Changed 11/16/2018 - 15:58
Publisher / Author PRINCE_doo (Uploaded by PRINCE_doo)


mem usage/cpu usage when tested on i7 6700k/8Go RAM:
max recorded CPU: 65%
max recorded mem usage: 1.2 Go
load time: 25-35s

- less geos and less geos added per additional player
- less mspots added per additional players
- always generate for a minimum of 2 players

- Tidal depends on environment
- applied details/normals to ground
- Added geos
- unified metal spots numbers, based on environment type, mapsize, nb of players
- added symtype = 6 => no symetry
- different atmosphere/water/lighting settings for the different atmospheres
- improved texture colors a bit, and optimized texture generation a bit
- attempted to fix incompatibility with some GLSL version by skipping the blurring process in texture generation when incompatibility is detected (the texture wont look nearly as good though)
- added minimap texturing

Still looking for ideas on that "moon" landscape. It feels pretty flat and uninteresting as is.

- Renewed texture generation
- Bit more metal again
- Wind depends on environment if engine version allows it

v1.1 :
- more water maps
- more different map layouts depending on environment
- less metal, globally flatter maps

v1.0 :
- Optimized (reduced heightmap resolution) for release
- More metal per player
- Less impassable slopes overall

v0.6 fixes:
- fixed Gunships flying at lower altitude
- fixed gamestart desyncs
- better randomization