DELTASIEGEDRY

Spring EngineSpring Maps


First you need to download the Spring engine to play on this map.

Maps are ".sd7" or ".sdz" files. To install this files move them into (Unix) ~/.spring/maps
or (Windows) "My Documents\My Games\Spring\Maps".
Use the "Reload maps/games" option from the "Tools" menu in SpringLobby.

File Information

Title / Version DELTASIEGEDRY 8
Mapsize 20 x 10
License Freeware / Free
Filename deltasiegedry_v8.sd7
Filesize 27.45 MB
Date 02/20/2017 - 01:35
Changed 01/10/2018 - 08:15
Publisher / Author Forboding Angel (Uploaded by Forboding Angel)
Windspeeds 1-13 Knots
Gravity Force 130 Newton
Start Positions 10
Keywords

Description

DeltaSiegeDry * 4 - 10 Players * made by IceXuick(@dagdief.nl)

Improved by Forboding Angel.

UPDATE 01/09/2018
Darken DNTS
increase cliff slopes so that BA kbots can't pass any of them

UPDATE 01/07/2018:
Disabled ambient map sounds by default for BA players (just enable "Ambient Player" widget if you want ambient map sounds back)
Set fog color outside the map to the blue color that was there originally

UPDATE 12/28/2017:
Increase mex output of the "Shitspots" to 3.06

Highlights:

• Heightmap is now 16 bit and no longer has the banding of nearly impassible terrain that was there before causing vehicles to slow down to a crawl to get on various ramps
• Fully SSMFed so that it no longer has the random weird artifacts are were present
• No longer has scanlines from old map compiler
• Lua mexmap config
• Retextured lakebed to get rid of ugly artifacts
• Smoothed flat areas to make it as AFUS friendly as possible