Description
--V 1.9 RC2.3--
-Script changes
-Do the smart mine for real this time :P
-Added King of the Hill game mode by KDR11K and Lurker
-Added Direct Control manager by trepan, as part of Smart Mine package
-All weapons with terrain deformation given cratermult=0.25;
-Smart Mine max damage fixed (will no longer get blown to bits easily)
-Negative metal make values of BlackKnight and Wargod are now +2 (autostall...no.)
-Added the cool new sidepics by Neddie
+BlackKnight
-Smoke emission
--BlackKnight doesn't start smoking until health < 12%
--Heavier smoke emission starts at 6%
-Attributes
--Generally buffed in all aspects
--Breakrate increased to 0.175 (0.125)
--Acceleration doubled to 0.10
--Turn rate increased to 1000 (600)
--Cloak cost decreased to 25 (30)
--Cloak cost moving decreased to 35 (40)
--Min cloak distance decreased to 100 (120)
--Autoheal increased to 45 (40)
+Werewolf
-Main Laser Cannon
--Range reduced to 1100
+Wargod
-Main Plasma
--Impulse factor reduced to 2.5 (3)
-Stomp
--Impulse factor reduced to 4.25 (8.5)
+Stormlord
-EMP
--Paralyzetime reduced to 3 (5)
--Reload reduced to 20 (25)
-Ass Missile
--Impulse factor reduced to 9.25 (15)
--Reload time increased to 20 (17)
--Velocity reduced to 300 (400)