Description
Short Changelog
---------------------------------------v2.26 ---------------------------------------
----Visual----
Improve armcrack corrock weapon trails
Improve all heli rotor speed and make all rotor cooldown speed on landing and clean up heli some models
Fix texture bug will tll contruction plants/builders and tllhoverrocket
----Bugs----
Fix provided range for jump drive
Fix regex for dynamic collision volumes, feature's / wreaks resized again
Fix wrong range show for tllviking, Closes #413
Fix artybot projectile sieze,Closes #409
Fix restore delay for tllplusar, Closes #411
Remove some ota flare's for laser type weapon units, Closes #405
Add correct size for helipads footprint/yardmaps and add aircraft landing controls to helipads
Fix ferret's weaird weapon effects
Fix tllcoyote AA weapon
----Balance----
Added new light lightning tower counterpart for arm/core LLT rebalanced Telsa as beamer counterpart
--Reduce t2.5 RC cost
T2.5 RC cost reduced by 500m and 5000e
--Reduce Labs Energy Cost
arm advanced hover platform energy cost reduced 135000>35422
arm advanced airplant energy cost reduced 120000>64986
arm advanced kbot plant energy cost reduced 116500>67937
arm advanced shipyard energy cost reduced 64500>35305
arm advanced vechile plant energy cost reduced 142000>78484
arm spiderlab energy cost reduced 35000>9707
arm helipad energy cost reduced 64000>17318, metal cost increased 2520>3021, buildtime increased 19240>21240
arm sea platform energy cost reduced 85000>43368
core advanced hover platform energy cost reduced 135600>38135
core advanced airplant energy cost reduced 121000>69928
core advanced kbot plant energy cost reduced 115600>67355
core advanced shipyard energy cost reduced 65000>34939
core advanced vechile plant energy cost reduced 145000>78962
core helipad energy cost reduced 65000>21962, metal cost increased 2480>2980, buildtime increased 19981>21981
core spiderlab energy cost reduced 35600>10986
tll advanced airplant energy cost reduced 55000>19400
tll advanced kbot plant energy cost reduced 35000>22764
tll advanced shipyard energy cost reduced 33000>11240
tll advanced vechile plant energy cost reduced 24000>23650
tll sea platform energy cost reduced 42000>17903
Tech lock Behegoli, Increase Destruitor size by 25%, increase hp 1950>2750 and lock both units by t2.5RC
--Other Balance Changes
Reduce tll commander makeenergy 40>30 and increase battle commander makeenergy 25>30
Faster aiming for tllprivate
Increase turnrate of tllotter and tllbug main turrets, also increase projectile speed of tllbug's main weapon
Tech lock ahermes its t1.5, Closes #417
Increase armcrack damage 220>240
Reduced corrock reloadtime 6>5.5
Increase armdark reloadtime 7>6
Increase armscar reloadtime 14>12
Reduced cbrutus hp 1950>1755, sightdistance 600>515, range 650>625
Tllprivate reduce metal cost 75>60, increase hp 340>350, reduce damage 11>10
Aexxec Increase turret turn rate 50>90
----Improvements----
Reorganize t2 hover labs build menus
Added target on the movement
Fix Mex Upgrader ignoring shielded mex's
Added Command Insert widget
Add widget to show game type at game start
Updated echo stats widget, Closes #406
Fix krogs icon and add custom icon for superkrog and new icons for t3/t4 mechs
Bugs at https://github.com/n3wm1nd/TA/issues
Credits :-Some Models are in this mod are from TA:Escalation i would like to thanks archdragon , boogie ,wootan and the registeredone for letting us use these models
Also Credits to krogoth86 for some other model used in this release