Description
--- nota 1.93---
NOTA is a game designed for larger maps with to-scale units, fuel for airplanes, and more.
NOTA features more strategic play, more diversified unit types, and a slower tech/econ development.
NOTA games can be very quick, seeing only t1 units, or very long, ending with the appearance of incredible superweapons.
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SHORT CHANGELOG
1.92 => 1.93
GENERAL
- adding mission goals in GUI
UNITS
- air-transports are no longer using smoothed air mesh (> better flying in cannyons and copy the terrain)
- improving pathplanning settings for LARGE MECH class in areas with many obstacles
- reenabling default cloak for advanced fighters, black lily and covertops bots/heroes
- new build options
- ARM Pod Factory can produce Drones
- ARM Warp Gate can produce Battle Commander temporarly again
- ARM Def Expansion can build Box of Death
- CORE Def Expansion can build Viper
- CORE Def Expansion can build Splinter
- temporary hotfix for Hellfish - 3 bombs instead of 2, more covering the bombed area and able to react on medium-speed moving targets
MAINTENANCE
- lualization of the buildlists
- particle effects fixes and cleanup
- chili refactoring
- modules refactoring (adding new shared libs for time, tables, json, customCommands UI)
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more on
* game page: http://nota.machys.net/
* this release main news (changelog): http://notalab.com/projects/nota-1.90-+-spring-103.0+/