Description
---Not OTA v1.66---
NOTA is a TA themed mod designed for larger maps with to-scale units, fuel for airplanes, and more.
NOTA features more strategic play, more diversified unit types, and a slower tech/econ development.
NOTA games can be very quick, seeing only t1 units, or very long, ending with the appearance of incredible superweapons.
http://springrts.com/wiki/NOTA
------------ CHANGELOG ---------------------
v1.66
-Hellfish cost increased 20%; Bomb area of effect decreased 20%; damage to ships decreased 10%
-Toadfoot hitpoints decreased 15%
-Vashp hitpoints decreased 15%
-Napalm bomber cost increased 10%
-Flying Wing cost increased 10%
-Stationary Flak gun accuracy significantly improved, but ability to hit fast moving targets lowered
-Strategic bomber hitsphere size increased
-Flying Fortress hitpoints increased from 5800 to 8000
-Razorback's ability to lead moving targets improved
-Crusader destroyer cost increased 5%; hitbox size increased; gun accuracy decreased; turnrate increased
-Excalibur and Enforcer destroyer turnrate increased
-Black Hydra wiggly behavior fixed; hitbox size increased to fix problem where some weapons were shooting over it
-EMP Mine area of effect greatly increased; it also jams radar in the area it was detonated; cost increased
-Increased the build distance on all construction units
-Zeus has new icon
-In spacebugs, the bugs now have a squad of spitters defending hives in the early game
-Spitters appear sooner on Insane difficulty