Metal Factions

Spring EngineGames

Splash Screens:
4611 (2 today)

First you need to download the Spring engine to play this game.

Games for Spring are ".sd7" or ".sdz" files. To install this files move them into (Unix) ~/.spring/games
or (Windows) "My Documents\My Games\Spring\games".
Use the "Reload maps/games" option from the "Tools" menu in SpringLobby.


File Information

Title / Version Metal Factions v0.961
License Freeware / Free
Filename metal_factions-v0.961.sdz
Filesize 28.34 MB
Date 08/21/2016 - 02:39
Changed 08/25/2016 - 03:08
Publisher / Author raaar (Uploaded by raaar)


Far into the future, different factions fight throughout the galaxy for control of resources using armies of advanced machines...

"Metal Factions" is a game for the spring engine with four original factions: AVEN, GEAR, CLAW and SPHERE.

for more information, check the website at


************************** PATCH NOTES ****************************

2016/08/24 ------------------ NOTES v0.961 ----------------------

--- UI / widgets

- the tooltip now shows a label with the number of upgrades of each type (red - weapon, green - armor, blue - speed/utility)
(this way it's easier for players to get a rough idea of the kind of upgrades enemies have)

2016/08/21 ------------------ NOTES v0.96 ----------------------

--- new units

- added upgrade centers : these can build upgrade modules that significantly improve commanders or slightly improve all units
- added drone upgrades : drones of certain types will automatically spawn above commanders and perform useful actions

click here for more information about upgrades

- added AVEN "Zeta Form" commander upgrade : greatly increased speed but reduced builder/combat attributes
- added GEAR "Infernal Form" commander upgrade : slow heavily armored form with AOE attacks
- added CLAW "Grinder Form" commander upgrade : greatly increased firepower but slower movement
- added SPHERE "Gazer Form" commander upgrade : slow heavily armored sniper

click here for unit details

--- balance / mechanics

- modified construction frame decay delay from 7s to 60s
- fix collision volumes commander respawners
- slightly increased collision volumes for level 1 aircraft fighters
- all construction units can now build fortification walls (also updated build pictures)
- made GEAR "Grenado" significantly bigger and stronger but much more expensive

--- UI / widgets

- tooltip for upgrade center shows status of current upgrades and the effects they have on relevant unit types
- values of damage, range, speed, etc. on tooltips are affected by upgrades (build menu still shows base values, though)
- made radar icons scale with unit size and added separate icons for some of the major building types

--- AI

- uses the new commander morph options
- builds upgrade center and upgrade modules which differ depending on the faction (unless it's on easy mode)
- takes into account the global allied vs enemy force advantage when deciding if it should attack
- fixed an issue which could make AI delay building energy generators when low on energy
- added "Onslaught" mode : very agressive AI with a built-in resource advantage (HARD!)