Description
FAST team MOBA game for big team games.
Contain many bugs, incomplete unit balance, missing animations and weapon setups, but, its playable and improve every day.
AND... contain pre-game hero setup. What a lol. Comn, you have to see it.
More about on game page: http://www.notadota.com/node/1
More about right game setup: http://springrts.com/phpbb/viewtopic.php?f=55&t=31476
Full credits for content on repository or in game file credits.md - https://github.com/PepeAmpere/On-The-Edge/blob/master/wiki/credits.md
(btw., hero pre-game setup works only on dedicated server and lobby)
------------------ CHANGELOG ----------------------
v1.02
+ game mechanic: if batracks killed, line stop produce units
+ game mechanic: if alliance loose its main bunker (with radar), game over for them
- decreased accuracy of Bulk main weapon 10x (100 -> 1000)
- increased weapon dmg for Bug (200%, experimental)
- decreased reload for Cam (50%, experimental)
- all classes of heroes +200 LOS
- Soldier and Ranger gets +100 LOS
- all heroes weapons collider friendly no more
- all rates of charge/repairr halved
- no time needed for autorepair start (idle 0)
- HP of Main tower increased (800 -> 6000) (later it gets building armor class, so will survive more again)
- Small tower gets small radar sensor (250)
- bug3 HP increased (+200) and speed increased (2x)
- Soldier and Ranger guns completly changed (new values, new sounds, new effects)
- Dust bug HP increased 10x
- Bug Queen HP increased 40x
- Repair drone reapair speed decreased 200x
- changed next level experience calculation
- increased HP per level bonus
- fixed some hitspheres
- more HP (4x) for all base structures