Basically OTA

Spring EngineGames

1.6 beta (fix-8)
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3893 (1 today)


First you need to download the Spring engine to play this game.

Games for Spring are ".sd7" or ".sdz" files. To install this files move them into (Unix) ~/.spring/games
or (Windows) "My Documents\My Games\Spring\games".
Use the "Reload maps/games" option from the "Tools" menu in SpringLobby.

File Information

Title / Version Basically OTA 1.6 beta (fix-8)
License Freeware / Free
Filename BOTA16b4.sd7
Filesize 16.48 MB
Date 10/21/2009 - 08:35
Changed 01/04/2011 - 20:52
Publisher / Author Quanto (Uploaded by Quanto)

Description

This is the big one. While still not good enough to be called 1.6 proper. This is a huge update by BOTA standards. A whole slew of changes have been made to the game (hopefully for the better). Special thanks to the Finns for finding all the crazy bugs that lead up to this release.

(FROM THE README)
---BOTA 1.6 (fix 8)---

This mod is a modification of the OTA mod for spring.

It was created as an improved OTA mod that addresses the problems caused by the move to Spring.
While it does keep the same core gameplay of OTA, it is not an attempt to perfectly recreate OTA.
Stats for many units have been changed either for balance or gameplay reasons.

it includes Mr.D's and the evolva models along with other models and scripts salvaged from other mods.

To install drop the BOTA_16b4.sd7 file into the mods directory

Changes from BOTA 1.6 (fix 7)
*Cool Stuff*
-Added LUA Functionality
-Added ICEUI as default UI
-Added Unit halos Widget
-Added Adv. Player List Widget
-Added Custom Formations Widget
-Added MetalMaker Widget
-Added Healthbars Widget
-Added Unit AoE Widget

*Balance*
---(Naval Fixes)---
-T1 Shipyards are now reduced in Cost and HP
-Scoutships no longer fire their missiles at other ground units
-Scoutships are also reduced in HP (They REALLY needed this.)
-Destroyers are reduced in cost
---(Ground Units)---
-Scout Vehicles (and Flea) now have mini radar
-Arm Spider now has increased firing range (15%)
-Arm Spider is now buildable from both the Adv.Vehicle Plant(original) and The Adv.Kbot Lab
(This is a radical change, please give me feedback after a few playthroughs.)
-Arm Fido has been nerfed; Reduced Armor by 10%, Reduced Rate of Fire by 25%
-Fido speed has been increased by 15% however.
-Core Gator has had a 5% armor reduction, along with a 10% general reduction in mobility, and a 5% reduction in range.
---(Misc.)---
-Radar Towers now have an increased LOS (by 33%)
-Kbot labs(for both sides) are now the cheapest factories. Start spamming those bots!

*General Fixes*
-Unit min/max water depths have been increased. A lot more maps should be playable in BOTA now. Including Barracuda Bay.
-That annoying beep has been removed.(Those who've experienced it know what I'm talking about)

***The COB Errors have not been fixed yet. I need an experienced animation scripter to fix these. Until then, the ICEui will actually hide the COB flood (more or less sweeping the problem under a rug). For a more perminant solution, I need someone to rescript Mr.D's units so they stop spamming COB errors.

VIEW THE README FOR A COMPLETE UPDATE HISTORY