Balanced Annihilation

Spring EngineGames

7.90
452
8495 (1 today)


First you need to download the Spring engine to play this game.

Games for Spring are ".sd7" or ".sdz" files. To install this files move them into (Unix) ~/.spring/games
or (Windows) "My Documents\My Games\Spring\games".
Use the "Reload maps/games" option from the "Tools" menu in SpringLobby.

Images



File Information

Title / Version Balanced Annihilation 7.90
License Freeware / Free
Filename ba-v7.90.sdz
Filesize 25.92 MB
Date 12/08/2013 - 00:11
Changed 02/22/2014 - 02:26
Publisher / Author silentwings (Uploaded by silentwings)
Website(s) http://springrts.com/phpbb/viewtopic.php?f=44&t=31283
Keywords

Description

THIS VERSION IS NOW OUT OF DATE!

CHECK THE BA FORUM TO FIND THE LATEST VERSION: http://springrts.com/phpbb/viewforum.php?f=44

 

7.89 -> 7.90
14/12/2013

- Fixed Initial Queue
- Increased Buzzsaw/Vulcan buildtime, e per shot
- Spies can reclaim again, when cloaked default action is move
- Hid player/spec quit messages after game over

7.86 -> 7.89
13/12/2013

- Fixed error spam from prevent_sliding
- Ally Cursors doesn't show idle cursors
- Fixed comgate
- Fixed Ally Cursors spec colour
- Fixed Commandos mine detonation
- Fixed Depthcharge Launcher firing at land
- Fixed rez progress bars sometimes not showing
- Removed closed damage mods for core t1/t2 Mex (not Moho Exploiter)
- Remade Eradicator/Chainsaw weapon
- Fixed player 0 not recieving some awards
- Effectiveness award requires greater than average damage dealt
- Made Team Platter less annoying
- Various minor fixes

7.84 -> 7.86
07/12/2013

- Awards are passed to the replay site
- Tidied up modoptions
- Limit Dgun Range now prevents dgunning within enemy startboxes
- Made Armageddon Mode more fun; only the immobile units explode
- NoCloseSpawns doesn't affect cooped players
- Fixed NoCloseSpawns somtimes preventing ok startpoints
- Added widget to show comblast and Dgun range (default disabled)
- Death messages show in white
- Hid superfluous connection/quit messages in Red Console
- Fixed not being able to toggle specs in AdvPlList
- Hotfix for non-waterweapons trying to shoot underwater in 95.0
- Fixed battlesubs ignoring orders while attacking
- Fixed rez subs often not being hit
- Torpedos won't fire at floating mines
- Increased build time of Commandos mines slightly
- Nanos default to passive