Balanced Annihilation

Spring EngineGames

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7.81
637
7934 (1 today)


First you need to download the Spring engine to play this game.

Games for Spring are ".sd7" or ".sdz" files. To install this files move them into (Unix) ~/.spring/games
or (Windows) "My Documents\My Games\Spring\games".
Use the "Reload maps/games" option from the "Tools" menu in SpringLobby.

Images



File Information

Title / Version Balanced Annihilation 7.81
License Freeware / Free
Filename ba-v7.81.sdz
Filesize 22.11 MB
Date 08/19/2013 - 20:38
Changed 02/22/2014 - 01:28
Publisher / Author silentwings (Uploaded by silentwings)
Keywords

Description

THIS VERSION IS NOW OUT OF DATE!

CHECK THE BA FORUM TO FIND THE LATEST VERSION: http://springrts.com/phpbb/viewforum.php?f=44

 

7.80 -> 7.81
19/08/2013

- Fixed lua error when Pop-up Torpedo Launcher died on sea floor
- Fixed units dying when Pop-up Torps rose
- Hid specs after quit in AdvPlayerList
- Fixed 'normal quits' caused by Awards gadget
- Fixed awards being given to spectators ;)
- Fixed Ally Cursors showing spec cursors to players
- Disabled Startpoint Assist until Spring 95.0

7.79 -> 7.80
18/08/2013

- Fixed specs not being white in Lock Camera and Ally Cursorss
- Fixed not being able to resign when had 0 units left
- Prevent spam of "i took" messages from over-enthusiastic takers & fixed text
- Reduce "i took" to a single line and use rounded numbers
- Require players to use a few resources before getting the efficiency award
- Fixed some other rare lua errors

7.78 -> 7.79
18/08/2013

- Updated game end gadget
- Added awards gadget
- Fixed Startpoint Assist not catching afk players
- Lock Camera and Ally Cursors become gadgets, net traffic halved
- Afk players are takeable (threshold is afk for 90s or afk at gamestart with no initial queue)
- Take reminders are handled entirely through AdvPlayerList
- Units remember exp when resurrected
- Fixed Waypoint Dragger causing crashes for some mice
- Fixed widget handler passing bad arguments in UnitCreated
- Initial Queue orientates its first building towards the map center
- Unit Moving widget moves units forwards instead of randomly
- Wind Generator death explosion gives 'old' chaining behaviour
- Remade impulse of Leveller & Janus
- Fixed dynamic collision vols that couldn't be hit by some weapons when closed
- Fixed Dragons Teeth not getting crushed
- Naval Engineers can't build Croc/Triton and T1 Amphib Constructors
- Increased Croc buildtime
- Fixed torpedo bomber aiming
- Increased death explosions of T1 Construction Ships and Tidal Generators
- Increased T1 Ship Cons builtime and reduced manouevability
- Increased T1 Torpedo Launcher buildtime