Balanced Annihilation

Spring EngineGames

7.18
2213
6240 (1 today)


First you need to download the Spring engine to play this game.

Games for Spring are ".sd7" or ".sdz" files. To install this files move them into (Unix) ~/.spring/games
or (Windows) "My Documents\My Games\Spring\games".
Use the "Reload maps/games" option from the "Tools" menu in SpringLobby.

Images








File Information

Title / Version Balanced Annihilation 7.18
License Freeware / Free
Filename ba718.sd7
Filesize 16.38 MB
Date 09/04/2010 - 17:08
Changed 01/03/2011 - 07:47
Publisher / Author TheFatController (Uploaded by TheFatController)

Description

Feedback thread: http://springrts.com/phpbb/viewtopic.php?f=44&t=23925

Changelog
7.17 --> 7.18

- Bomber reloadtimes now set on the weapon defs not via a script.
- Fixed a crash bug in commando gadget.
- Fixed a crash bug related to unitpredamaged.
- Fixed Arm Advanced Fusion energy storage.

7.16 --> 7.17

- Fixed airdrops releasing all units & problems with chaining explosions pesent in .16

7.15 --> 7.16

- Fixed default unit icons.
- Fixed and improved custom icons widget.
- Disabled heatmapping for all units.
- Better fix for reclaiming features with 0 resources.
- Commander Wreck is no longer thrown across the map by a Commander Explosion.

- Removed the fake lolUI launcher and enabled RedUI by default (should not affect users of other UIs who already have this disabled).
- Fixed Ghost Site widget not displaying buildings under construction.
- Updated Custom Formations to version 3.2

- Fixed some model holes and improved animations (thanks Pizzi1), affects:
- Core Construction Vehicle
- Core Advanced Construction Vehicle
- Core A.K.
- Arm Peewee
- Arm Kbot Lab
- Arm Conqueror

- Arm Phoenix reload time increased (5->9).
- Arm Thunder reload time increased (5->9).
- Arm Liche reload time increased (5->9).
- Arm Liche rocket flightime limit added (1.5s).
- Core Hurricane reload time increased (5->9).
- Core Shadow reload time increased (5->9).

- All Flak DPS vs non-gunships increased 20-25%.
- Stationary Flak turrets (inc Naval Flak) accuracy increased somewhat.

- New Core Commando added to Core Advanced Kbot Lab (experimental).
- Arm Infiltrator given minor reclaim ability.
- Core Parasite given minor reclaim ability.

- Core Juggernaut, Energy storage added (350).
- Core Krogoth head laser damage increased (5000->8000).
- Core Krogoth rockets damage increased (360->600).
- Core Krogoth rockets reload time increased (2.75->5).
- Arm Bantha head laser damage increased (2500->4000).
- Arm Vanguard Energy cost increased (54739->82109).
- Arm Vanguard turret turn speed reduced 25%.
- Arm Vanguard Weapon reloadtime increased (4->6), damage increased (900->1100).
- Arm Vanguard Weapon area of effect reduced (256->192).

- Arm Advanced Fusion, Energy Storage reduced (25000->9000).
- Core Advanced Fusion, Energy Storage reduced (25000->9000).
- Arm Moho Geothermal Powerplant (Hazardous), Energy storage increased (2500->12000).
- Core Moho Geothermal Powerplant (Hazardous), Energy storage increased (2500->12000).

- Core Light Laser Tower, Energy storage reduced (100->20).
- Arm Light Laser Tower, Energy storage reduced (100->20).
- Core HLLT, Energy storage reduced (100->60).
- Arm Beamer, Energy storage reduced (100->60).
- Arm Annihilator, Energy storage reduced (2000->1500).