Balanced Annihilation

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7.6alpha2
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First you need to download the Spring engine to play this game.

Games for Spring are ".sd7" or ".sdz" files. To install this files move them into (Unix) ~/.spring/games
or (Windows) "My Documents\My Games\Spring\games".
Use the "Reload maps/games" option from the "Tools" menu in SpringLobby.

File Information

Title / Version Balanced Annihilation 7.6alpha2
License Freeware / Free
Filename ba76alpha2.sdz
Filesize 20.87 MB
Date 08/28/2011 - 20:13
Changed 08/29/2011 - 16:35
Publisher / Author TheFatController (Uploaded by TheFatController)
Keywords

Description

Discussion Thread: http://springrts.com/phpbb/viewtopic.php?f=44&t=26633

- Fix for energy conversion gadget reporting wrong capacity to the UI.
- Fix for energy conversion gadget shared unit errors.
- Game end gadget should now be functioning in new spring builds.

- "Air Comblast Full Damage" modoption now defaults to 'false'.

- Tweaks to Juno gadget / effectiveness (now uses a default buildtime for how fast the effect is removed)

- Core Anti-Swarm Double LLT upper laser now has same range as beamer (430->475) (bottom laser unchanged), sightdistance raised to 475.
- Core Anti-Swarm Double LLT energycost increased (1467->1617).

- Tweaked/Added some EMP Resistances:
- Arm Bantha (100%->50%)
- Core Juggernaut (100%->50%)
- Both Flagships (100%->75%)
- Core Can (0%->20%)*
- Core Sumo (0%->25%)*
- Arm Dragons Claw (0%->30%)*
- Core Dragons Maw (0%->30%)*
- Arm Warrior (0%->10%)*
- Arm Zeus (0%->10%)*
- Arm Maverick (0%->60%)*
- Arm Razorback (0%->15%)*
- Core Shiva (0%->15%)*
*note: these are small, hard to notice changes - these units have not suddenly become EMP immune

- Core Doomsday small red laser now fires in a burst of 2 shots per round

- Arm Anti-nuke energycost raised (28000->40000) (was 59439 prior to BA 7.4)
- Core Anti-nuke energycost raised (28000->42000) (was 64321 prior to BA 7.4)
- Arm Anti-nuke buildtime raised (28000->60000) (was 95678 prior to BA 7.4)
- Core Anti-nuke buildtime raised (28000->60000) (was 96450 prior to BA 7.4)

- Arm & Core ground mobile antinuke buildcost & missilecost reduced ~20%, coverage reduced (2000->1400).

More changes in alpha1 at: http://springfiles.com/spring/games/balanced-annihilation-24