Balanced Annihilation

Spring EngineGames

10.14
4
217 (1 today)


First you need to download the Spring engine to play this game.

Games for Spring are ".sd7" or ".sdz" files. To install this files move them into (Unix) ~/.spring/games
or (Windows) "My Documents\My Games\Spring\games".
Use the "Reload maps/games" option from the "Tools" menu in SpringLobby.

Images



File Information

Title / Version Balanced Annihilation 10.14
License Freeware / Free
Filename ba-v10.14.sdz
Filesize 174.98 MB
Date 11/10/2018 - 19:56
Publisher / Author Floris (Uploaded by Floris)
Website(s) https://balancedannihilation.com

Description

Balance:
• Comblast lethal range to other commanders extended (+35%)
• Vehicles acceleration and brakerate are now based on maxVel and turnrate
• Stumpy/Raider/Bulldog/Reaper metal cost increased +5%
• Storm/Rocko/Thud/Hammer : torso speed rotation increased
• Removed high trajectory weapons from Hammer/Thud
• Maverick +7% hp (from 1300 to 1400hp)
• Penetrator reverse speed from 60% -> 40%
• Ressurect kbots +20% reclaim speed
• T1 air transports vertical speed reduced 25% + cruisealtitude 65 -> 70

Fixes:
• Fixed: Reduced footprint of engine replacement trees + tree fire wont spread as wildly
• Fixed: Continuous aiming change always being able to fire, even when turret was way off
• Fixed: Popup units wont start targeting unless enemy is within weapon range
• LLT's only aims when target is within range (to keep early scout gameplay intact)

Other:
• New 'modern' unit icon set (made by IceXuick), choose between old/modern/modern_simplified in options
• Added: Options > Graphics > "Icon set", "Icon scale" and moved "Minimap icon size" there as well
• Added: Options > Graphics > "Nano effect": beam or particles (old effect)
• Added: Options > Graphics > Shadows: "max quality", "min quality", "disable at average FPS"
• Added: Options > Game > ' include builders' .. in area-selection, you can disable to exclude builders
• Added: Options > Game > "passive builders": nanos, cons, labs
• Added: Options > Game > "Dont snap DGun to ground units" (default disabled), still snaps to air, ships and hovers on land
• Options > Graphics > "Anti Aliasing" slider works again, but limited max value of 4. (MSAA will be used instead of FSAA)
• Added light effects to: laser hits, barrel fire, air thrusters, nano beams and fusion balls
• New flak explosion effect + custom crashing airplane smoke trails
• Removed dgun range circle when enemy com gets near
• Auto set 10000 particles as minimum
• Adjusted proportions of all BAR (remodeled) units to match their BA counterparts (modoption: barmodels)