Balanced Annihilation

Spring EngineGames

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First you need to download the Spring engine to play this game.

Games for Spring are ".sd7" or ".sdz" files. To install this files move them into (Unix) ~/.spring/games
or (Windows) "My Documents\My Games\Spring\games".
Use the "Reload maps/games" option from the "Tools" menu in SpringLobby.


File Information

Title / Version Balanced Annihilation 10.14
License Freeware / Free
Filename ba-v10.14.sdz
Filesize 174.98 MB
Date 11/10/2018 - 18:56
Publisher / Author Floris (Uploaded by Floris)


• Comblast lethal range to other commanders extended (+35%)
• Vehicles acceleration and brakerate are now based on maxVel and turnrate
• Stumpy/Raider/Bulldog/Reaper metal cost increased +5%
• Storm/Rocko/Thud/Hammer : torso speed rotation increased
• Removed high trajectory weapons from Hammer/Thud
• Maverick +7% hp (from 1300 to 1400hp)
• Penetrator reverse speed from 60% -> 40%
• Ressurect kbots +20% reclaim speed
• T1 air transports vertical speed reduced 25% + cruisealtitude 65 -> 70

• Fixed: Reduced footprint of engine replacement trees + tree fire wont spread as wildly
• Fixed: Continuous aiming change always being able to fire, even when turret was way off
• Fixed: Popup units wont start targeting unless enemy is within weapon range
• LLT's only aims when target is within range (to keep early scout gameplay intact)

• New 'modern' unit icon set (made by IceXuick), choose between old/modern/modern_simplified in options
• Added: Options > Graphics > "Icon set", "Icon scale" and moved "Minimap icon size" there as well
• Added: Options > Graphics > "Nano effect": beam or particles (old effect)
• Added: Options > Graphics > Shadows: "max quality", "min quality", "disable at average FPS"
• Added: Options > Game > ' include builders' .. in area-selection, you can disable to exclude builders
• Added: Options > Game > "passive builders": nanos, cons, labs
• Added: Options > Game > "Dont snap DGun to ground units" (default disabled), still snaps to air, ships and hovers on land
• Options > Graphics > "Anti Aliasing" slider works again, but limited max value of 4. (MSAA will be used instead of FSAA)
• Added light effects to: laser hits, barrel fire, air thrusters, nano beams and fusion balls
• New flak explosion effect + custom crashing airplane smoke trails
• Removed dgun range circle when enemy com gets near
• Auto set 10000 particles as minimum
• Adjusted proportions of all BAR (remodeled) units to match their BA counterparts (modoption: barmodels)