Description
Balance changes:
• Decreased Core Supporter (corvette) metal cost from 165 to 160.
• Liche: -5% maxSpeed, +5% energy cost, +2.5% buildTime, damages to commanders 3150 (vs 3350)
Other:
• Added "Vote interface" widget (displays on top of minimap, top left)
• Added "Lua UiKeys Loader" widget allowing to load "uikeys.txt" file located in "LuaUI/Widgets_BA"
• Added "real map and model lights" option to light effects widget. (disable this if you have old gpu)
• Enabled improved "apply heat distortion" option by default (light effects widget)
• Flamethrower spray less wide + hit effect changed
• Enlarged options/changelog/commands/keys/gameinfo windows with 6%
• Removing muted player chat completely instead of "(ignored)"
• Player camera tracking updates more frequent and transitions are faster
Fixes:
• Fixed sea fighters killing eachother when firing through eachother
• Fixed fighters diving towards target until too close and taking AOE damages from friendly fighter hits
• Fixed aircraft landing inside (ground) air repairpads
• Fixed "Factory hold position" widget: some T3 factories didnt work before
• Fixed cormaw (t1 flamethrower building) not closing properly
• Fixed stuck LRPC cannon barrels
• Performance optimizations (for lots of widget and gadgets)