River Of Flame

Spring EngineSpring Maps

First you need to download the Spring engine to play on this map.

Maps are ".sd7" or ".sdz" files. To install this files move them into (Unix) ~/.spring/maps
or (Windows) "My Documents\My Games\Spring\Maps".
Use the "Reload maps/games" option from the "Tools" menu in SpringLobby.


File Information

Title / Version River Of Flame v2
Mapsize 14 x 12
License Freeware / Free
Filename riverofflame-v2.sd7
Filesize 23.2 MB
Date 08/14/2019 - 15:18
Changed 08/18/2019 - 17:16
Publisher / Author raaar (Uploaded by raaar)
Windspeeds 5-20 Knots
Gravity Force 130 Newton
Start Positions 4


River of Flame!


East vs West recommended.

2-8 players.

--- special rules

- units and features that fall to the lava are forced to float and burn for about 300 HP/s
(they can be rescued by air transports on various games)
- projectiles that fall to the lava are destroyed

--- credits

- uses ambient sound player made by Klon and The Yak (Audionautics, e__ - Lava SFX from freesound.org)
- uses map edge extension mask widget made by Pako
- rock meshes/skins based on the ones by LathanStanley from map "tangerine"

--- CHANGE LOG ---

2019/08/18 ------------------ NOTES v2 ----------------------

- made the lava much brighter and more intense
- modified the lava sound to be less cracky and bubbly and more rocky and fade out with distance

2019/08/13 ------------------ NOTES v1.2 ----------------------

- added tall hills covering the geothermal spots on NW and SW
- improved textures, namely added dirt/ash layer over the bridges
- override the LOS brightness levels to make fog-of-war less dark
- don't run redundant map edge extension widget on Metal Factions or ZK
- modified the lava flow and reduced how much it extends beyond the playable map area (it wasn't visible anyway)