Rusty Warehouse

Spring EngineSpring Maps
3089 (0 today)
No votes yet

First you need to download the Spring engine to play on this map.

Maps are ".sd7" or ".sdz" files. To install this files move them into (Unix) ~/.spring/maps
or (Windows) "My Documents\My Games\Spring\Maps".
Use the "Reload maps/games" option from the "Tools" menu in SpringLobby.


File Information

Title / Version Rusty Warehouse 1
License Freeware / Free
Filename rusty_warehouse_1.sd7
Filesize 140.81 KB
Date 05/03/2013 - 01:19
Changed 05/03/2013 - 03:31
Publisher / Author zwzsg (Uploaded by zwzsg)
Windspeeds 0-30 Knots
Gravity Force 90 Newton
Start Positions 16


Made for knorke's map competition: "Whats in a button?"

Layout inspired by my own Data Cache as well as my old Peripheral Consciousness.
- One vent at each corner
- Mexxes on ramps give 0
- Mexxes on the floor give 0.5
- Mexxes on the middle plateaux give 1
- Mexxes on the top plateaux give 2


excelent as ever

why you dont make a huge map with slope more realistic ?
mean the common tank can travel only 60% (30°)
for test range i prefered shinny KP maps (and for file size too) but that lack of area is the trade mark of your products
i bet you will be proud to release the biggest springrts map ever under 1MB filesize !

Uhm, thanks Emmanuel? - I do

Uhm, thanks Emmanuel?

- I do my ramps as steep as possible while still passable by BA tanks because exaggerated landscape is visually more pleasing.
- Too many cliffs and narrows with lack of flat areas is a common beginner's mistake I have a hard time growing out of. I'm trying though!
- I would indeed like to make a super large map with the same technique as this Rusty Warehouse map, the problems being that : It would take an enormous amount of time to design, compiling would take an insufferable amount of time (and I recompile lots of time when mapmaking), and on Win32, behe's mapconv fails on large map, so I would need another OS and another map compiler.