luschinfloggen

Spring EngineSpring Maps

0.5.2
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First you need to download the Spring engine to play on this map.

Maps are ".sd7" or ".sdz" files. To install this files move them into (Unix) ~/.spring/maps
or (Windows) "My Documents\My Games\Spring\Maps".
Use the "Reload maps/games" option from the "Tools" menu in SpringLobby.

Images





File Information

Title / Version luschinfloggen 0.5.2
Mapsize 8 x 10
License Freeware / Free
Filename luschinfloggen-0.5_0.sd7
Filesize 2.02 MB
Date 11/30/2011 - 07:24
Publisher / Author zoggop (Uploaded by zoggop)
Keywords

Description

(I swear, I will stop posting new versions of this thing twice a day now.)

This is an adaptation of luschinfloggen from Total Annihilation. Trees are copyrighted by SirArtturi.

Amphibious units can enter the waterways via the crossings but not anywhere else (in theory--this has not been extensively tested).

The southernmost 32 pixels and the easternmost 8 pixels are unusable terrain, because OTA didn't use those sections of the map. (In other words: the two southern start locations aren't really bigger than everyone else's. They just look that way.)

Warning: there are tons of trees on this map.

Changes from 0.5.1 to 0.5.2
- fixed heightmap so that vehicles can actually cross one of the crossings in the middle

Changes from 0.4.3 to 0.5.1:
- tidal strength changed from 23 to 8
- added more tree variety and placed them in zones of height
- fixed tree placement so that the upper right start location isn't inundated with them