Gornhole

Spring EngineSpring Maps
1.5
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First you need to download the Spring engine to play on this map.

Maps are ".sd7" or ".sdz" files. To install this files move them into (Unix) ~/.spring/maps
or (Windows) "My Documents\My Games\Spring\Maps".
Use the "Reload maps/games" option from the "Tools" menu in SpringLobby.

Images







File Information

Title / Version Gornhole 1.5
Mapsize 16 x 18
License Freeware / Free
Filename gornhole15.sd7
Filesize 32.55 MB
Date 03/02/2016 - 23:04
Publisher / Author qray (Uploaded by qray)
Website(s) http://springrts.com/phpbb/viewtopic.php?f=81&t=32574
Windspeeds 2-16 Knots
Gravity Force 150 Newton
Start Positions 12
Keywords

Description

SF from the 60ties, NOW with LESS COLOUR!

Playable area about 13x15 with up to 12 start positions (for those who like it crowded)
With normal setting the green acid sea will slowly eat units; hovercrafts are usable but don't splash around too long in the sea or they will be gone!

Metal spots have BA income values of 1.8, 2.0 and 2.2. Three geothermals per side.
A bit of reclaim (mushrooms), but not much: 5 metal and 50 energy per feature.
BA info: vehicles can go everywhere where there's metal spots.

Map options for daytime and acid mist (fog widget) as well as metal and wind (in-/decrease by 25%) and new map option to set water damage.

V1.5:
-new optics: less colourful, changes on splat detail and inclusion of normalmap
-includes now Anarchid's Volumetric Clouds shader widget
-map option to set water damage; default now 17, setting from 0 to instant death
-normal fog over acid sea now on by default
V1.1: update due to sync problems
V1.0: 1st release

Credits:
Features by Lathan, skyboxes and some detail texes from Smoth and Beherith. Scripts based on official map blueprint container by jK.
Volumetric Clouds shader widget (): Anarchid

Licence:
Scripts GPL 2.0, map CC BY 3.0, features CC 3.0 BY-SA.