Evolution RTS - Altored Divide

Spring EngineSpring Maps
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Spring Features


First you need to download the Spring engine to play on this map.

Maps are ".sd7" or ".sdz" files. To install this files move them into (Unix) ~/.spring/maps
or (Windows) "My Documents\My Games\Spring\Maps".
Use the "Reload maps/games" option from the "Tools" menu in SpringLobby.

Images








File Information

Title / Version Evolution RTS - Altored Divide 12
Mapsize 16 x 16
License Freeware / Free
Filename evorts-altored_divide-v12.sd7
Filesize 34.85 MB
Date 09/04/2011 - 04:33
Changed 06/09/2012 - 00:46
Publisher / Author Forboding Angel (Uploaded by Forboding Angel)
Website(s) http://www.evolutionrts.info
http://www.play.evolutionrts.info
Windspeeds 1-30 Knots
Gravity Force 130 Newton
Start Positions 10
Keywords

Description

And what I mean by that is, the Texture and feature layout was done by Nixa, link here: http://springfiles.com/spring/spring-ma ... -remake-v1

Key differences between nixa's and my versions...

SSMF
Height ranges much lower (makes the terrain look a lot better and much better gameplay imo)
Lighting is normal (Nixa's uses a very harsh lighting element which I suspect came directly out of tabula)
Uses featureplacer and mapoptions (the feature layout is the same, just this one is using featureplacer for it)
6 geovents on the entire map (the original and Nixa's both had only 3 iirc)

@nixa, feel free to take this, change the lighting and heightranges and re-release yours with the ssmf sexyness!

It's worth noting that if your game calls spring features as a dependency, you can use this map with your game (This goes for all EvoRTS maps).
Links: http://code.google.com/p/spring-features/
SD7 for Spring Features: http://springfiles.com/spring/tools/spring-features

Map now calls spring features as a dependency, thereby makign it compatible with all spring games.

v11: Fixed a bunch of issues with the metal map and the missing geo.