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castles fixed
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First you need to download the Spring engine to play on this map.
Maps are ".sd7" or ".sdz" files. To install this files move them into (Unix) ~/.spring/maps
or (Windows) "My Documents\My Games\Spring\Maps".
Use the "Reload maps/games" option from the "Tools" menu in SpringLobby.
File Information
| Title / Version | castles fixed |
|---|---|
| Mapsize | 16 x 16 |
| License | Freeware / Free |
| Filename | castles16x16fix.sd7 |
| Filesize | 6.09 MB |
| Date | 04/11/2011 - 23:25 |
| Changed | 04/12/2011 - 01:47 |
| Publisher / Author | depreciator (Uploaded by depreciator) |
| Windspeeds | 1-99 Knots |
| Gravity Force | 100 Newton |
| Start Positions | 6 |
| Keywords |
Description
this map is fixed version of "castles";
size 16 *16 ;
its 4 castles in corners and a middle lake ;
metal is evrywhere else walls ;
geothermals are castle center and between lake & castle total8 ;
wind is random 1to 99 ;
tidal 99 ;
water isnot deep ;
castles are full and can be turned around ;
they are hardness 1000(rock) & rest of the map is 100(sand) ;
castles slopes are not passables by tanks but by some specials walkers ;
original map was more high and deep but looked hugly ;
now the max diference between height and deep is 100 :
that make walls less rought but stay unpassables &
medium units are hidded behind walls but mirador and high unit can shoot ;
original textures was basic & a hexagon white motive is added and help to meusure distances and reliefs ;
the ground is easily craterised to water level by impulse weapon and change the battlefield strategy beetween hard castles easily defendables ;
by this nature flat and defendable this map alow strategic gameplay without computer slow;
Comments
you should name the map like
you should name the map like you're game, as it looks like, its only for it.
when doing screenshots, you can press F5 to hide the interface.
this is also a speedmetal map, would be nice if the mapname reflects that.
the "original" castles isn't a speedmetal map.
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Version history
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