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AreaMex + caching
File Information
| Title / Version | AreaMex + caching |
|---|---|
| License | Freeware / Free |
| Filename | AreaMex.rar |
| Filesize | 11.89 KB |
| Date | 09/13/2009 - 11:32 |
| Changed | 01/02/2011 - 18:42 |
| Publisher / Author | NTG (Uploaded by NTG) |
Description
Area Mex with no button + file caching system. this way widget doesn't need to analyse map and search for metal spots each time you start game which improves loading speed on map with many spots. i also fixed Expand & Exterminate support and added entry for XTA.
example on SpeedMetal
- 653 mex spots found (well, i didn't mess with analysing engine, so standard version should have same result)
- loading with cache file - less than 1s (about 3-4 mins on first start or by previous AreaMex versions)
- cache file size - 20.3kB
variables you may wish to change:
local maxMetalData = 2500000 -- 10x normal since you analyse map only once
local pathToSave = "LuaUI/Widgets/MetalMaps/" -- where to store mexmaps, auto creation if doesn't exist
hope you like it.
Comments
i am not able to get this to work ingame with ba 7.60
i am not able to get this to work ingame with ba 7.60
how exactly is this run ingame?
ah ok ! but what is for it ?
tecnically soind good but what is the point of this widget ?
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