Tech Annihilation

Spring EngineGames

Splash Screens:
0 1
2.09
102
4960 (0 today)
No votes yet


First you need to download the Spring engine to play this game.

Games for Spring are ".sd7" or ".sdz" files. To install this files move them into (Unix) ~/.spring/games
or (Windows) "My Documents\My Games\Spring\games".
Use the "Reload maps/games" option from the "Tools" menu in SpringLobby.

File Information

Title / Version Tech Annihilation 2.09
License Freeware / Free
Filename tech_annihilation_v2.09.sd7
Filesize 38.25 MB
Date 06/02/2011 - 22:35
Changed 06/02/2011 - 22:37
Publisher / Author Senna (Uploaded by Senna)

Description

Changelog

Tech Annihilation v2.09

TLL:

-Wind generator metalcost increased [27 > 37]
-Energy Storage buildtime decreased [9710 > 3710]
-Underwater energystorage HP increased [1551 > 2710], buildtime decreased [17620 > 6400]
-Underwater metal extractor metalcost decreased [138 > 44], buildtime decreased [4610 > 3644]
-Hasselof Watch tower LOS increased [1000 > 1300], now requires energy to work [12]
-Tech 1 construcion kbot LOS increased to 340
-Private LOS increased to 455, Acceleration increased [108 to 224]
-Fireraisser buildtime increased [1087 to 1924], Speed increased to 50,
LOS increased to 400
-Rainman plasma kbot speed increased to 44, HP increased [1220 to 1500], LOS increased to 360
-Firestarter amphibious antiair kbot speed increased to 57, LOS increased to 500
-Iguana Laser kbot metalcost decreased [392 to 225], Laser gun animation fixed,
no longer needs energy to shot, Speed increased to 42, LOS increased to 400
-Bug acceleration increased to 500, LOS increased to 600, Gun torque speed increased +75%,
Laser gun animation fixed
-Vampire Acceleration increased to 320, turn increased to 200, lasergun animation fixed
-Ares speed increased to 120, LOS increased to 400
-Salamander acceleration increased to 30, Damage increased to 240, hp increased [1628 to 3220]
-Ariman speed increased to 90, acceleration increased to 30, los increased to 320
-Announcer los increased to 500
-hoplit acceleration increased to 60, speed increased to 90, los increased to 740
-Sparrow t1 fighter los increased to 600, turn increased to 200
-Otter scout ship LOS increased to 900
-Construction ship t1 acceleration increased to 40
-SHrinker Laser destroyer now got AA, Laser gun damage increased and fixed [90 to 220],
LOS increased to 450, energycost reduced 30%
-Violator Destroyer damage increased +15%, range increased [600 to 820],
LOS increased to 1000, Sonar increased to 600
-Plunger, submarine hp increased [612 to 1325], metalcost reduced [1215 to 840],
energycost reduced to 50%, LOS increased to 400
-Advanced solar energy produce increased [60 to 100]

T2

-Thumper Acceleration increased to 30, LOS increased to 650
-Coyote speed increased to 60, LOS increased to 400
-Convincer mobile rocket launcher range increased to 1800
-Loki mobile artillery speed increased to 60
-Roaster mobile energy weapon speed increased to 50, LOS 700
-Puncher mobile flak speed increased to 80
-Seagull hp increased [1100 to 3200], Sonar added 400
-Rlik speed increased to 80, LOS increased 400
-Armadillo speed increased to 100, LOS increased to 400
-Assasin sniper kbot metalcost increased [1109 to 1410]
-Troll speed increased to 72, acceleration increased to 125, LOS increased to 400
-Falcon t2 fighter hp increased [430 to 1325], Gun fixed, LOS increased to 550
-Viking hp increased [6140 to 14880], Acceleration increased to 44, LOS increased to 1000
-Freezer emp launcher range increased to 6500

T3

-Bumblebee LOS increased to 950, HP increased +66%

ARM

-Sonic riot tank hp reduced [2620 to 620]
-PitBull very heavy assault tank acceleration decreased to 100, Cannon damage decreased [447 to 325]
-Zipper hp decreased [920 to 410]

CORE

-Gorilla HP reduced 30%
-Metron hp increased [17200 to 54650], Acceleration increased to 44

Arm and Core:

-Tech 1 Research center lanbs no longer deforms terrain
-Eco Builders no longer does Smallfusions from TLL
-Research centers no longer deforms maps when explodes
-Anti t3 t4 turrets damage increased by 200% vs t3 and t4, LOS increased same as theyr range,
hp doubled
-T2 cons metalcost increased by 500
-T2 labs metalcost increased by 1000

ALL sides

-Metalmakers efficiency reduced to half, means, now they will use double e they needed before
for same metal output as before