OTA Music for BA V10+

Spring EngineGames

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First you need to download the Spring engine to play this game.

Games for Spring are ".sd7" or ".sdz" files. To install this files move them into (Unix) ~/.spring/games
or (Windows) "My Documents\My Games\Spring\games".
Use the "Reload maps/games" option from the "Tools" menu in SpringLobby.

File Information

Title / Version OTA Music for BA V10+ 53
License Freeware / Free
Filename ota_music_for_ba_v10_v53.zip
Filesize 26.6 MB
Date 10/29/2016 - 13:05
Changed 12/23/2017 - 17:49
Publisher / Author Forboding Angel (Uploaded by Forboding Angel)

Description

Just unzip the contents to your local spring folder and you're good to go.

On windows unzip to my documents/my games/spring
On linux unzip to ~/.spring

UPDATE #2: 12/23/2017
Add an upper limit for the threshold for war music. In rare occasions it was possible for the threshold to get so high that realistically you wouldn't hear peace music again for a very long time.

UPDATE: 12/23/2017
Added the ability for music to fadeout and interrupt exactly the same way it works in OTA is now available. This provides a very dynamic and awesome experience as the music really does reflect what is going on on the battlefield!

Interrupts can be toggled by adding ba_interruptmusic = 1/0 (1 for on, 0 for off) to your springsettings.cfg file.

Original Release notes: 12/22/2017
It is set by default to switch music from war to peace based upon what is going on in the game at the time, (it never will interrupt the current track).

You can disable this behaviour by adding ba_dynamicmusic = 1/0 (1 for on, 0 for off) to your springsettings.cfg (floris may add a toggle for this in the options widget at some point). Turning dynamicmusic off will cause the music player to randomly select tracks from both the war and peace sets to play without any regard to what is going on in the game.