Metal Factions

Spring EngineGames

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First you need to download the Spring engine to play this game.

Games for Spring are ".sd7" or ".sdz" files. To install this files move them into (Unix) ~/.spring/games
or (Windows) "My Documents\My Games\Spring\games".
Use the "Reload maps/games" option from the "Tools" menu in SpringLobby.


File Information

Title / Version Metal Factions v0.961
License Freeware / Free
Filename metal_factions-v0.961.sdz
Filesize 28.34 MB
Date 08/21/2016 - 02:39
Changed 08/25/2016 - 03:08
Publisher / Author raaar (Uploaded by raaar)


Far into the future, different factions fight throughout the galaxy for control of resources using armies of advanced machines...

"Metal Factions" is a game for the spring engine with four original factions: AVEN, GEAR, CLAW and SPHERE.

for more information, check the website at


************************** PATCH NOTES ****************************

2016/08/24 ------------------ NOTES v0.961 ----------------------

--- UI / widgets

- the tooltip now shows a label with the number of upgrades of each type (red - weapon, green - armor, blue - speed/utility)
(this way it's easier for players to get a rough idea of the kind of upgrades enemies have)

2016/08/21 ------------------ NOTES v0.96 ----------------------

--- new units

- added upgrade centers : these can build upgrade modules that significantly improve commanders or slightly improve all units
- added drone upgrades : drones of certain types will automatically spawn above commanders and perform useful actions

click here for more information about upgrades

- added AVEN "Zeta Form" commander upgrade : greatly increased speed but reduced builder/combat attributes
- added GEAR "Infernal Form" commander upgrade : slow heavily armored form with AOE attacks
- added CLAW "Grinder Form" commander upgrade : greatly increased firepower but slower movement
- added SPHERE "Gazer Form" commander upgrade : slow heavily armored sniper

click here for unit details

--- balance / mechanics

- modified construction frame decay delay from 7s to 60s
- fix collision volumes commander respawners
- slightly increased collision volumes for level 1 aircraft fighters
- all construction units can now build fortification walls (also updated build pictures)
- made GEAR "Grenado" significantly bigger and stronger but much more expensive

--- UI / widgets

- tooltip for upgrade center shows status of current upgrades and the effects they have on relevant unit types
- values of damage, range, speed, etc. on tooltips are affected by upgrades (build menu still shows base values, though)
- made radar icons scale with unit size and added separate icons for some of the major building types

--- AI

- uses the new commander morph options
- builds upgrade center and upgrade modules which differ depending on the faction (unless it's on easy mode)
- takes into account the global allied vs enemy force advantage when deciding if it should attack
- fixed an issue which could make AI delay building energy generators when low on energy
- added "Onslaught" mode : very agressive AI with a built-in resource advantage (HARD!)