Metal Factions

Spring EngineGames

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v0.951
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First you need to download the Spring engine to play this game.

Games for Spring are ".sd7" or ".sdz" files. To install this files move them into (Unix) ~/.spring/games
or (Windows) "My Documents\My Games\Spring\games".
Use the "Reload maps/games" option from the "Tools" menu in SpringLobby.

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File Information

Title / Version Metal Factions v0.951
License Freeware / Free
Filename metal_factions_v0.951.sdz
Filesize 27.57 MB
Date 03/02/2016 - 03:28
Changed 03/13/2016 - 00:30
Publisher / Author raaar (Uploaded by raaar)
Website(s) http://www.metalfactions.pt
Keywords

Description

Far into the future, different factions fight throughout the galaxy for control of resources using armies of advanced machines...

"Metal Factions" is a game for the spring engine with four original factions: AVEN, GEAR, CLAW and SPHERE.

for more information, check the website at www.metalfactions.pt

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REQUIRES SPRING VERSION 100.0
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************************** PATCH NOTES ****************************

2016/03/12 ------------------ NOTES v0.951 ----------------------

--- balance / mechanics

- starting 1500M and 4000E storage is no longer attached to commanders

2016/03/02 ------------------ NOTES v0.95 ----------------------

--- new units

- added SPHERE "Magnetar" : Riot Sphere (level 2)

- added "Exploiter" level 2 hazardous metal extractors for all factions
(provide almost as much metal as moho mines for less than half the cost, but are vulnerable, drain more energy and explode violently when killed)

click here for unit details

--- balance / mechanics

- made GEAR "Titan" a bit slower but about 10% cheaper
- made units with slow non-tracking projectiles about 5% cheaper
- reduced cost of radars, sonars and radar jammers by about 15%
- reduced energy output and cost of advanced fusion reactors by about 30%
- reduced cost of geothermal power plants by about 15%
- reduced cost of level 1 scouts by about 10-15%
- increased HP for SPHERE "Bit" by about 10% and reduced cost by about 5%
- fixed some units not regenerating HP even after not taking damage for 25s
- paralyzed aircraft progressively lose altitude
- reduced energy cost for movement for SPHERE "Chroma" from 1000 to 600 E/s and increased HP from 18000 to 22000
- reduced cost of SPHERE's flying spheres by about 20%, except "Chroma"
- increased GEAR "Tremor"'s HP from 10000 to 11000

--- UI

- added widget to show outline on units to make them more noticeable (by jK)
(it's disabled by default, but can be enabled through widgets menu using F11 )

- builders have a priority button : "normal" or "high"
"normal" priority builders pause construction if resources fall below a certain threshold (near zero), while "high" priority builders keep trying to build at their max rate.

- modified the energy and metal bars

- made players' names above each commander more visible, especially when zooming out