Eternal Struggle : Landing Operations

Spring EngineGames
Eternal Struggle : Landing Operations
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0.190
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First you need to download the Spring engine to play this game.

Games for Spring are ".sd7" or ".sdz" files. To install this files move them into (Unix) ~/.spring/games
or (Windows) "My Documents\My Games\Spring\games".
Use the "Reload maps/games" option from the "Tools" menu in SpringLobby.

Images

Eternal Struggle : Landing Operations
Eternal Struggle : Landing Operations
Eternal Struggle : Landing Operations
Eternal Struggle : Landing Operations
Eternal Struggle : Landing Operations

File Information

Title / Version Eternal Struggle : Landing Operations 0.190
License Freeware / Free
Filename eslo_0.190.sdz
Filesize 18.23 MB
Date 12/25/2009 - 18:19
Changed 11/30/2011 - 20:01
Publisher / Author LordMuffe (Uploaded by LordMuffe)
Keywords

Description

Still a work in progress, but playable.

Please keep in mind that the balancing isn't finished yet. Some units left to include.

Atm. only one side.

works best with RAI and NTAI

forum thread:

http://springrts.com/phpbb/viewtopic.php?f=14&t=25579

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0.190

added two new units: EMP-Artillery and Heavy Gunship
added a few new sounds
added a few new explosion-effects
adjusted unit size on some models
fixed for spring84.0

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0.186

small units are faster
some small balancing changes
some texture/model fixes
new license

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0.184

all ground units are cheaper
added WIP normalmaps (thx to jk for the excellent lua and FLOZI for making it feasible to integrate)
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0.183

added storage/metalmaker, now Spring 0.82.X compatible

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0.18

added bomber, air defence and airplant.

Hf

Comments

map 16*16?

My cpu 2.1GHz can play map 16*16?
my english very bad

no lag on a 40*40 map !

important fact i tested this mod on the bigest map for springrts with 350unit vs Rai bot & never a lag !
probably due than weapon dont have impulse factor at all and units are hover and maxslopes very high ...a good mod for beginer with little cpu gpu ;
a good base for modders too

test ESLO : need a dropship

test ESLO : need a dropship reentry for each motocycle
shield bunker onoff anim but not disable shield & energy drain,
reverse for metal extractor;
colision volume (ctrl B) are not fited
airdefens bunker camera : lol

eslo on 40*40 is cool
icon are nices
ctrl w select builders & factorys
builder dont have weapons ...
lack of widgets;
low team color visibility ;
low diferentiation by models and textures;
simple gameplay : build 2type of unit reco car AA/AG & tank AA/AG is wining ;
eco is quick & easy ;
on a huge map with xrayshader + F& its epic = no zoom just icon war : saddly attack icon are more much big than tiny unit icon & unit recognition is impossible in strategic manner ;
some quick fixes will make a real RTS where manage army of 300 is awesome ;
all look to be balanced but missiles path shoot the top of hills so often ;
lack of cross country units;
lack of a third factory for special units ;
lack of boat sub ;

nice 2d arts

textures are good ,models average ,
but anim , and design a barely average ,
no mention to balance ,
seem to be a game made by a 2d 3d team in a industrial manner ;
so probably next version will be improved ;
but since the models cant be changed with .s3o texture i doubt than the general design will change;
that a common issue with all game focusing on the final and often never reach it...
remind that serie previous release was few years ago.

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