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Tech Annihilation 2.16.2

... of tlldb 1.25>1.7     hp lowered -~50%, reload time increased by 25%, metal per shot set to 25, other minor ...

File - Nixtux - 02/02/2012 - 20:02 - 7 comments

NOTA 1.67

... hitsphears of both shipyards - elipsoid => box - 50% reduction of dmg recived by hovers from torpedoes attacks - fix - Samurai ...

File - PepeAmpere - 04/14/2012 - 23:11 - 0 comments

The Cursed - Content File 1.182

... weapons against other categories is reduced to 25% (was 50%) - units get a little less XP for killed enemies - imperial Raider: ...

File - azaremoth - 04/02/2012 - 20:02 - 0 comments

DeltaSiegeDry Revolution v2.3

... -Guardian Range nerfed [1220 to 1075], metalcost reduced 50%, Impulse power on hight traj disabled, damage against commander improved ... -Punisher Range nerfed [1245 to 1090], metalcost reduced 50%, Impulse power on hight traj disabled, damage against commander improved ...

File - Senna - 03/30/2012 - 17:47 - 1 comment

Challenge

... -Guardian Range nerfed [1220 to 1075], metalcost reduced 50%, Impulse power on hight traj disabled, damage against commander improved ... -Punisher Range nerfed [1245 to 1090], metalcost reduced 50%, Impulse power on hight traj disabled, damage against commander improved ...

File - Senna - 03/16/2012 - 00:22 - 0 comments

Balanced Annihilation 7.20

... spins when its on. - Arm Dragon's Eye buildtime reduced 50%. - Core Dragon's Eye buildtime reduced 50%. - Arm Twilight energy cost reduced 20%. - Core Exploiter energy cost ...

File - TheFatController - 01/09/2011 - 18:39 - 2 comments

XTA 9.70

... many rockets per salvo that do half the damage each, AoE +50%, edgeEffectiveness=0, accuracy slightly increased, this gives Ravens a ...

File - Deadnight Warrior - 01/20/2012 - 23:58 - 1 comment

Progressive Annihilation 1.5

... and the build power they use can be adjusted to 25%, 50%, 75% or 100% of their max buildpower. This means to increase your ...

File - JackRabbit - 01/08/2012 - 17:29 - 0 comments

The Cursed - Content File 1.13

... close enemies Balance: - melee weapons only do 50% damage against heavy armor - AOE units won't hurt themselves anymore - ...

File - azaremoth - 12/01/2011 - 21:36 - 0 comments

Zero-K v0.9

... does 33% less slow damage Slow effect capped at 50% Merl cost reduction (800 -> 700) and damage increased (650 -> ...

File - KingRaptor - 11/25/2011 - 12:25 - 0 comments