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- Tech Annihilation 2.16.2
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... of tlldb 1.25>1.7 hp lowered -~50%, reload time increased by 25%, metal per shot set to 25, other minor ...
File - Nixtux - 02/02/2012 - 19:02 - 6 comments
- XTA 9.70
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... many rockets per salvo that do half the damage each, AoE +50%, edgeEffectiveness=0, accuracy slightly increased, this gives Ravens a ...
File - Deadnight Warrior - 01/20/2012 - 22:58 - 1 comment
- DeltaSiegeDry Revolution
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... Speed slighty decreased [1.1 to 0.9], Buildtime increased +50%, scaled to 1.7 size New Stuff; -Added widget Unit stats [keep ... Hide the damage to enemy Guardian metalcost reduced 50% Punisher metalcost reduced 50% Toast range increased to 1430, Hightgun ...
File - Senna - 01/23/2012 - 18:46 - 1 comment
- Progressive Annihilation 1.5
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... and the build power they use can be adjusted to 25%, 50%, 75% or 100% of their max buildpower. This means to increase your ...
File - JackRabbit - 01/08/2012 - 16:29 - 0 comments
- The Cursed - Content File 1.13
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... close enemies Balance: - melee weapons only do 50% damage against heavy armor - AOE units won't hurt themselves anymore - ...
File - azaremoth - 12/01/2011 - 20:36 - 0 comments
- Zero-K v0.9
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... does 33% less slow damage Slow effect capped at 50% Merl cost reduction (800 -> 700) and damage increased (650 -> ...
File - KingRaptor - 11/25/2011 - 11:25 - 0 comments
- XTA 9.666
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... from all torpedos that do less than 800 damage (max +50%) Guardian and Punisher E cost reduced by 20%, AoE doubled, edge ...
File - Deadnight Warrior - 10/09/2011 - 20:22 - 0 comments
- Progressive Annihilation 1.25
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... fix is actually in this version. T1 and T2 Labs have 50 more buildpower, it doesn't seem like much but it should help with using ...
File - JackRabbit - 10/05/2011 - 03:51 - 0 comments
- Progressive Annihilation 1.2
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... metal has less HP (2500) but is stealthy and can cloak for 50 Energy, is not built cloaked. This isn't too good imo as it's pretty obvious ... Plant Coms energy generation increase from 25 by 25 to 50 This is to complement the increase extraction rate of T1 mexes for the early ...
File - JackRabbit - 10/04/2011 - 07:16 - 0 comments
- Balanced Annihilation 7.60
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... 7.50 -> 7.60 - Fixed CORE Dragon Eye having ARM logo on it - Units that ... weapon AOE increased a little - Arm Zeus weapon now does 50% splash damage to up to 2 nearby units - Core Freaker can now build T1 ... (4350-> 4850) - Core Sumo EMP resistance added (0%-> 50%) - Arm Consul can now build T1 Construction Ships & Destroyers - ...
File - TheFatController - 09/10/2011 - 19:03 - 1 comment
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