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Colorado_v1
2 hours 44 min ago
Keep the version number in
Icy Shell v01
4 hours 22 min ago
ggfutriky=-ou[jphkuteytufhokh
FIFA 12
13 hours 22 min ago
its stupid?
Red Annihilation
23 hours 37 min ago
Stop thefting content from
Mega Annihilation Escalation
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I HATE THIS PES
PES 2011
5 days 2 hours ago
I tested, but...
Tech Annihilation
5 days 11 hours ago
Right now, there is no AI
Tech Annihilation
5 days 22 hours ago
@Anonymous
Icy Shell v01
1 week 3 hours ago
Suitable AI?
Tech Annihilation
1 week 11 hours ago
Also, don't put the version
Icy Shell v01
1 week 2 days ago
Why don't you use the edit
Icy Shell v01
1 week 2 days ago
PLACE THE ARCHIVE IN YOUR
Spring Features
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solved permissions
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Comment system fixed
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Become a SF fan!
Spring 0.82.7.1 bug fix release
Submitted by admin on Sun, 01/16/2011 - 20:34
News
Detailed changes since 0.82.7:
Engine / General:
- disable frame number prefix in messages to the console by default
- add temporary hack to not crash on HostIP=localhost
Engine / Lua:
- change parameter `useOverlay` from type number to bool in config access functions
Engine / Auto-Hosts:
- gracefully exit if the autohost is not reachable
- if the local socket supports IP v6, but AutohostIP is specified as IP v4, use v4 to connect
- stop server on config problem
Engine / Dedicated-Server:
- fix crash when game ends prematurely
Unitsync:
- add new function GetSpringVersionPatchset() (return "1" for a spring version of "0.82.7.1"
- remove accidentially added third paramter to Init()
Installer:
- fix: do not check for running .exe in silent-mode
- Zero-K: desktop-shortcut: rename & add icon
AI:
- KAIK: add missing initialization checks
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